HelloHolo Internal Framework

As part of my tenure as the Tech Lead of HelloHolo, I built the internal Unity framework that the company uses to built cross-platform collaborative Cross Reality (XR) applications. The framework contained multiple editor features to improve content authoring and featured extensive documentation generated using DocFx. Cross Platform The framework Read more…

Guardians of Lennï

Developed with Unity3D in a span of 12 weeks as part of my final year project, Guardians of Lennï is a local multiplayer VR game developed for Windows PC on the Steam VR platform. In the game, a VR and 4 PC players do battle by throwing objects at each Read more…

Crystia

Crystia is a virtual reality asymmetrical multiplayer action game designed for Windows PC with the HTC Vive where the VR player uses magic to fight up to 4 other players playing on connected gamepads or even their own smartphones. It is the result of my 3-month long student exchange to Read more…