Fides

Fides is a narrative driven 2D platformer where you play as a stoic, inflexible and rigid-minded girl called Matilda, in a world where being in the light hurts you. Embark on an immersive journey as you traverse the realm in search for your missing friend Faith, and perhaps learn a Read more…

Tenebris

Tenebris is the 2nd game I developed at DigiPen during my freshman year. Tenebris is a puzzle platformer where players need to take master the powers of switching between light and dark modes to overcome challenges. The game was built using DigiPen’s in-house Alpha Engine framework. Download and try the Read more…

Nyoom

Developed as my DigiPen first trimester’s game project, Nyoom is an action puzzle game that challenges players to dodge asteroids and manage their fuel to reach the objective and escape. The game was built with DigiPen’s in-house CProcessing framework. Download and try it here! Roles and Responsibilities As the only Read more…

HelloHolo Internal Framework

As part of my tenure as the Tech Lead of HelloHolo, I built the internal Unity framework that the company uses to built cross-platform collaborative Cross Reality (XR) applications. The framework contained multiple editor features to improve content authoring and featured extensive documentation generated using DocFx. Cross Platform The framework Read more…

Guardians of Lennï

Developed with Unity3D in a span of 12 weeks as part of my final year project, Guardians of Lennï is a local multiplayer VR game developed for Windows PC on the Steam VR platform. In the game, a VR and 4 PC players do battle by throwing objects at each Read more…

Crystia

Crystia is a virtual reality asymmetrical multiplayer action game designed for Windows PC with the HTC Vive where the VR player uses magic to fight up to 4 other players playing on connected gamepads or even their own smartphones. It is the result of my 3-month long student exchange to Read more…